@INPROCEEDINGS{anthes07managing, author = {Christoph Anthes and Roland Landertshamer and Helmut Bressler and Jens Volkert}, title = {Managing Transformations and Events in Networked Virtual Environments}, booktitle = {ACM International MultiMedia Modeling Conference (MMM '07)}, year = {2007}, volume = {4352}, series = {Lecture Notes in Computer Science (LNCS)}, pages = {722--729}, address = {Singapore}, month = {January}, publisher = {Springer}, abstract = {In the recent years a growing interest in Collaborative Virtual Environments (CVE) can be observed. Most of these systems use event-object driven architectures for consistent and clear communication inside these systems and in between them. Networked Virtual Reality (VR) applications make heavy use of position tracking data and process a vast amount of transformation matrices during their simulation steps. This observation leads to a novel approach on how communication in Networked Virtual Environments (NVEs) could take place by considering events as well as transformation data to allow for higher responsiveness within Virtual Worlds.}, url = {http://www.springerlink.com/content/c8q145v05211807h/} }