@INPROCEEDINGS{anthes07managing,
  author = {Christoph Anthes and Roland Landertshamer and Helmut Bressler and
	Jens Volkert},
  title = {Managing Transformations and Events in Networked Virtual Environments},
  booktitle = {ACM International MultiMedia Modeling Conference (MMM '07)},
  year = {2007},
  volume = {4352},
  series = {Lecture Notes in Computer Science (LNCS)},
  pages = {722--729},
  address = {Singapore},
  month = {January},
  publisher = {Springer},
  abstract = {In the recent years a growing interest in Collaborative Virtual Environments
	(CVE) can be observed. Most of these systems use event-object driven
	architectures for consistent and clear communication inside these
	systems and in between them. Networked Virtual Reality (VR) applications
	make heavy use of position tracking data and process a vast amount
	of transformation matrices during their simulation steps. This observation
	leads to a novel approach on how communication in Networked Virtual
	Environments (NVEs) could take place by considering events as well
	as transformation data to allow for higher responsiveness within
	Virtual Worlds.},
  url = {http://www.springerlink.com/content/c8q145v05211807h/}
}
